Level 30 Indivisible Particle SmasherDoes not require ammoProjectile penetrates enemy targetsDeals only 20% damage to buildingsProjectile cannot be deflected
The Bootlegger
Level 10 Boots+100% increase in turning control while charging+25 max health on wearer
Level 10 RIFT Fire Mace100% critical hit vs burning players-25% damage penalty
The Short Circuit
Level 5 Per Shot: -35 ammoOn Fire: Generates an electrical field that destroys
projectiles and does slight damage to playersUses metal for ammoNo reload necessaryNo random critical hits
The Holy Mackerel
Level 42 Fish
Jarate
Level 5 Jar Based Karate
Coated enemies take mini-crits
Also handy for putting out a fire
Level 5 RevolverGives one guaranteed critical hit for each
building destroyed with your sapper attached-15% damage penaltyNo random critical hits
The Short Circuit
Level 5 Per Shot: -35 ammoOn Fire: Generates an electrical field that destroys
projectiles and does slight damage to playersUses metal for ammoNo reload necessaryNo random critical hits
Natascha
Level 5 MinigunOn Hit: 100% chance to slow target-25% damage penalty30% slower spin up time
Level 5 Minigun+20% damage bonus50% slower spin up time-60% slower move speed while deployed
The Mantreads
Level 10 Boots-75% reduction in push force taken from damageDeals 3x falling damage to the player you land on
Tomislav
Level 5 Minigun40% faster spin up timeSilent Killer: No barrel spin sound-20% slower firing speed
"The hat of the Reddit santa"
Level 49 Hat
Date Received: Sep 01, 2011 (21:43:48)
Gift from: ¿UTHT¿ DA BEAST
"Because gift giving (especially pixels) shouldn't be limited to a single day"
Level 1 Peppergun
Crafted by Aerial Assault Walrus
The Shortstop
Level 1 Peppergun
The Shortstop
Level 1 Peppergun
The Shortstop
Level 1 Peppergun
Not Craftable
The Shortstop
Level 1 Peppergun
The Shortstop
Level 1 Peppergun
The Shortstop
Level 1 Peppergun
The Shortstop
Level 1 Peppergun
The Shortstop
Level 1 Peppergun
The Shortstop
Level 1 Peppergun
The Shortstop
Level 1 Peppergun
The Force-A-Nature
Level 10 ScattergunKnockback on the target and shooter+50% faster firing speed+20% bullets per shot-10% damage penalty-60% clip size
The Force-A-Nature
Level 10 ScattergunKnockback on the target and shooter+50% faster firing speed+20% bullets per shot-10% damage penalty-60% clip size
The Force-A-Nature
Level 10 ScattergunKnockback on the target and shooter+50% faster firing speed+20% bullets per shot-10% damage penalty-60% clip size
The Force-A-Nature
Level 10 ScattergunKnockback on the target and shooter+50% faster firing speed+20% bullets per shot-10% damage penalty-60% clip size
The Force-A-Nature
Level 10 ScattergunKnockback on the target and shooter+50% faster firing speed+20% bullets per shot-10% damage penalty-60% clip size
The Force-A-Nature
Level 10 ScattergunKnockback on the target and shooter+50% faster firing speed+20% bullets per shot-10% damage penalty-60% clip size
The Force-A-Nature
Level 10 ScattergunKnockback on the target and shooter+50% faster firing speed+20% bullets per shot-10% damage penalty-60% clip size
The Force-A-Nature
Level 10 ScattergunKnockback on the target and shooter+50% faster firing speed+20% bullets per shot-10% damage penalty-60% clip size
The Force-A-Nature
Level 10 ScattergunKnockback on the target and shooter+50% faster firing speed+20% bullets per shot-10% damage penalty-60% clip size
Mad Milk
Level 5 Non-Milk Substance
Mad Milk
Level 5 Non-Milk Substance
Mad Milk
Level 5 Non-Milk Substance
Mad Milk
Level 5 Non-Milk Substance
Not Craftable
Bonk! Atomic Punch
Level 5 Lunch Box
Bonk! Atomic Punch
Level 5 Lunch Box
Bonk! Atomic Punch
Level 5 Lunch Box
Bonk! Atomic Punch
Level 5 Lunch Box
Not Craftable
Vintage Bonk! Atomic Punch
Level 5 Lunch Box
Vintage Bonk! Atomic Punch
Level 5 Lunch Box
Crit-a-Cola
Level 5 Lunch Box
Not Craftable
Crit-a-Cola
Level 5 Lunch Box
Crit-a-Cola
Level 5 Lunch Box
Crit-a-Cola
Level 5 Lunch Box
Crit-a-Cola
Level 5 Lunch Box
Crit-a-Cola
Level 5 Lunch Box
Crit-a-Cola
Level 5 Lunch Box
Crit-a-Cola
Level 5 Lunch Box
The Winger
Level 15 Pistol+15% damage bonus-60% clip size
The Winger
Level 15 Pistol+15% damage bonus-60% clip size
The Winger
Level 15 Pistol+15% damage bonus-60% clip size
The Winger
Level 15 Pistol
Date Received: Jul 02, 2011 (02:12:21)
Gift from: MadMaxJr+15% damage bonus-60% clip size
The Winger
Level 15 Pistol+15% damage bonus-60% clip size
The Winger
Level 15 Pistol+15% damage bonus-60% clip size
The Winger
Level 15 Pistol+15% damage bonus-60% clip size
The Winger
Level 15 Pistol+15% damage bonus-60% clip size
The Winger
Level 15 Pistol+15% damage bonus-60% clip size
The Winger
Level 15 Pistol+15% damage bonus-60% clip size
The Atomizer
Level 10 BatGrants Triple Jump: The third jump deals 10 damage when used-30% slower firing speed-20% damage vs players
The Atomizer
Level 10 BatGrants Triple Jump: The third jump deals 10 damage when used-30% slower firing speed-20% damage vs players
The Atomizer
Level 10 BatGrants Triple Jump: The third jump deals 10 damage when used-30% slower firing speed-20% damage vs players
The Atomizer
Level 10 BatGrants Triple Jump: The third jump deals 10 damage when used-30% slower firing speed-20% damage vs players
The Atomizer
Level 10 BatGrants Triple Jump: The third jump deals 10 damage when used-30% slower firing speed-20% damage vs players
The Atomizer
Level 10 BatGrants Triple Jump: The third jump deals 10 damage when used-30% slower firing speed-20% damage vs players
The Atomizer
Level 10 BatGrants Triple Jump: The third jump deals 10 damage when used-30% slower firing speed-20% damage vs players
The Atomizer
Level 10 BatGrants Triple Jump: The third jump deals 10 damage when used-30% slower firing speed-20% damage vs players
The Atomizer
Level 10 BatGrants Triple Jump: The third jump deals 10 damage when used-30% slower firing speed-20% damage vs players
The Atomizer
Level 10 BatGrants Triple Jump: The third jump deals 10 damage when used-30% slower firing speed-20% damage vs players
The Atomizer
Level 10 BatGrants Triple Jump: The third jump deals 10 damage when used-30% slower firing speed-20% damage vs players
Unknown Item
Level 15
The Boston Basher
Level 25 Bat
Crafted by BracketOn Hit: Bleed for 5 secondsOn Miss: Hit yourself. Idiot.
The Boston Basher
Level 25 BatOn Hit: Bleed for 5 secondsOn Miss: Hit yourself. Idiot.
The Boston Basher
Level 25 BatOn Hit: Bleed for 5 secondsOn Miss: Hit yourself. Idiot.
The Boston Basher
Level 25 BatOn Hit: Bleed for 5 secondsOn Miss: Hit yourself. Idiot.
The Boston Basher
Level 25 BatOn Hit: Bleed for 5 secondsOn Miss: Hit yourself. Idiot.
The Boston Basher
Level 25 BatOn Hit: Bleed for 5 secondsOn Miss: Hit yourself. Idiot.
The Boston Basher
Level 25 BatOn Hit: Bleed for 5 secondsOn Miss: Hit yourself. Idiot.
The Boston Basher
Level 25 BatOn Hit: Bleed for 5 secondsOn Miss: Hit yourself. Idiot.
The Candy Cane
Level 25 BatOn Kill: A small health pack is dropped25% explosive damage vulnerability on wearer
The Candy Cane
Level 25 BatOn Kill: A small health pack is dropped25% explosive damage vulnerability on wearer
The Candy Cane
Level 25 BatOn Kill: A small health pack is dropped25% explosive damage vulnerability on wearer
The Candy Cane
Level 25 BatOn Kill: A small health pack is dropped25% explosive damage vulnerability on wearer
The Candy Cane
Level 25 BatOn Kill: A small health pack is dropped25% explosive damage vulnerability on wearer
The Candy Cane
Level 25 BatOn Kill: A small health pack is dropped25% explosive damage vulnerability on wearer
Not Craftable
The Candy Cane
Level 25 BatOn Kill: A small health pack is dropped25% explosive damage vulnerability on wearer
The Fan O'War
Level 5 GunbaiOn Hit: One target at a time is marked for death, causing all damage taken to be mini-crits-90% damage penalty
The Fan O'War
Level 5 GunbaiOn Hit: One target at a time is marked for death, causing all damage taken to be mini-crits-90% damage penalty
Not Craftable
The Fan O'War
Level 5 GunbaiOn Hit: One target at a time is marked for death, causing all damage taken to be mini-crits-90% damage penalty
The Fan O'War
Level 5 GunbaiOn Hit: One target at a time is marked for death, causing all damage taken to be mini-crits-90% damage penalty
The Fan O'War
Level 5 GunbaiOn Hit: One target at a time is marked for death, causing all damage taken to be mini-crits-90% damage penalty
The Fan O'War
Level 5 GunbaiOn Hit: One target at a time is marked for death, causing all damage taken to be mini-crits-90% damage penalty
The Fan O'War
Level 5 GunbaiOn Hit: One target at a time is marked for death, causing all damage taken to be mini-crits-90% damage penalty
The Fan O'War
Level 5 GunbaiOn Hit: One target at a time is marked for death, causing all damage taken to be mini-crits-90% damage penalty
The Fan O'War
Level 5 GunbaiOn Hit: One target at a time is marked for death, causing all damage taken to be mini-crits-90% damage penalty
The Holy Mackerel
Level 42 Fish
The Holy Mackerel
Level 42 Fish
The Holy Mackerel
Level 42 Fish
The Holy Mackerel
Level 42 Fish
The Holy Mackerel
Level 42 Fish
The Holy Mackerel
Level 42 Fish
The Holy Mackerel
Level 42 Fish
The Holy Mackerel
Level 42 Fish
The Holy Mackerel
Level 42 Fish
The Holy Mackerel
Level 42 Fish
The Holy Mackerel
Level 42 Fish
The Holy Mackerel
Level 42 Fish
The Sandman
Level 15 BatAlt-Fire: Launches a ball that stuns opponents-15 max health on wearer
Not Craftable
The Sandman
Level 15 BatAlt-Fire: Launches a ball that stuns opponents-15 max health on wearer
The Sandman
Level 15 BatAlt-Fire: Launches a ball that stuns opponents-15 max health on wearer
Not Craftable
The Sandman
Level 15 BatAlt-Fire: Launches a ball that stuns opponents-15 max health on wearer
Not Craftable
The Sandman
Level 15 BatAlt-Fire: Launches a ball that stuns opponents-15 max health on wearer
Not Craftable
Vintage Sandman
Level 15 BatAlt-Fire: Launches a ball that stuns opponents-15 max health on wearer
Vintage Sandman
Level 15 BatAlt-Fire: Launches a ball that stuns opponents-15 max health on wearer
Vintage Sandman
Level 15 BatAlt-Fire: Launches a ball that stuns opponents-15 max health on wearer
Vintage Sandman
Level 15 BatAlt-Fire: Launches a ball that stuns opponents-15 max health on wearer
The Sun-on-a-Stick
Level 10 RIFT Fire Mace100% critical hit vs burning players-25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace100% critical hit vs burning players-25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace
Crafted by Deadly Intent100% critical hit vs burning players-25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace100% critical hit vs burning players-25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace100% critical hit vs burning players-25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace
Crafted by Deadly Intent100% critical hit vs burning players-25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace100% critical hit vs burning players-25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace100% critical hit vs burning players-25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace100% critical hit vs burning players-25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace100% critical hit vs burning players-25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace100% critical hit vs burning players-25% damage penalty
The Sun-on-a-Stick
Level 10 RIFT Fire Mace100% critical hit vs burning players-25% damage penalty
The Bazaar Bargain
Level 10 Sniper Rifle
The Bazaar Bargain
Level 10 Sniper Rifle
The Bazaar Bargain
Level 10 Sniper Rifle
The Bazaar Bargain
Level 10 Sniper Rifle
The Bazaar Bargain
Level 10 Sniper Rifle
Date Received: Dec 31, 2011 (23:00:17)
Gift from: brownboy13
The Bazaar Bargain
Level 10 Sniper Rifle
Date Received: Sep 04, 2011 (04:33:42)
Gift from: KatieKillz: 1 28√e 980
The Bazaar Bargain
Level 10 Sniper Rifle
The Bazaar Bargain
Level 10 Sniper Rifle
The Bazaar Bargain
Level 10 Sniper Rifle
The Bazaar Bargain
Level 10 Sniper Rifle
The Bazaar Bargain
Level 10 Sniper Rifle
The Bazaar Bargain
Level 10 Sniper Rifle
The Bazaar Bargain
Level 10 Sniper Rifle
The Bazaar Bargain
Level 10 Sniper Rifle
The Machina
Level 5 Sniper RifleOn Full Charge: Projectiles penetrate playersCannot fire unless zoomedOn Full Charge: +15% damage per shotFires tracer rounds
The Machina
Level 5 Sniper RifleOn Full Charge: Projectiles penetrate playersCannot fire unless zoomedOn Full Charge: +15% damage per shotFires tracer rounds
The Machina
Level 5 Sniper RifleOn Full Charge: Projectiles penetrate playersCannot fire unless zoomedOn Full Charge: +15% damage per shotFires tracer rounds
The Machina
Level 5 Sniper RifleOn Full Charge: Projectiles penetrate playersCannot fire unless zoomedOn Full Charge: +15% damage per shotFires tracer rounds
The Machina
Level 5 Sniper RifleOn Full Charge: Projectiles penetrate playersCannot fire unless zoomedOn Full Charge: +15% damage per shotFires tracer rounds
The Sydney Sleeper
Level 1 Sniper RifleNo headshotsOn Hit: Jarate applied to target for 8 secondsNo random critical hits+25% charge rate
The Sydney Sleeper
Level 1 Sniper RifleNo headshotsOn Hit: Jarate applied to target for 8 secondsNo random critical hits+25% charge rate
The Sydney Sleeper
Level 1 Sniper RifleNo headshotsOn Hit: Jarate applied to target for 8 secondsNo random critical hits+25% charge rate
The Sydney Sleeper
Level 1 Sniper RifleNo headshotsOn Hit: Jarate applied to target for 8 secondsNo random critical hits+25% charge rate
The Sydney Sleeper
Level 1 Sniper RifleNo headshotsOn Hit: Jarate applied to target for 8 secondsNo random critical hits+25% charge rate
The Sydney Sleeper
Level 1 Sniper RifleNo headshotsOn Hit: Jarate applied to target for 8 secondsNo random critical hits+25% charge rate
The Sydney Sleeper
Level 1 Sniper RifleNo headshotsOn Hit: Jarate applied to target for 8 secondsNo random critical hits+25% charge rate
The Sydney Sleeper
Level 1 Sniper RifleNo headshotsOn Hit: Jarate applied to target for 8 secondsNo random critical hits+25% charge rate
The Sydney Sleeper
Level 1 Sniper RifleNo headshotsOn Hit: Jarate applied to target for 8 secondsNo random critical hits+25% charge rate
The Huntsman
Level 10 Bow
The Huntsman
Level 10 Bow
Not Craftable
The Huntsman
Level 10 Bow
The Huntsman
Level 10 Bow
Not Craftable
The Huntsman
Level 10 Bow
The Huntsman
Level 10 Bow
Vintage Huntsman
Level 10 Bow
Vintage Huntsman
Level 93 Bow
"Pin Point Headshot Killer"
Level 5 Sniper RifleOn Full Charge: Projectiles penetrate playersCannot fire unless zoomedOn Full Charge: +15% damage per shotFires tracer rounds
Not Craftable
Darwin's Danger Shield
Level 10 Shield+25 max health on wearer
Not Craftable
Darwin's Danger Shield
Level 10 Shield+25 max health on wearer
Darwin's Danger Shield
Level 10 Shield+25 max health on wearer
Darwin's Danger Shield
Level 10 Shield+25 max health on wearer
Darwin's Danger Shield
Level 10 Shield+25 max health on wearer
Darwin's Danger Shield
Level 10 Shield+25 max health on wearer
Darwin's Danger Shield
Level 10 Shield+25 max health on wearer
Darwin's Danger Shield
Level 10 Shield+25 max health on wearer
Darwin's Danger Shield
Level 10 Shield+25 max health on wearer
Darwin's Danger Shield
Level 10 Shield+25 max health on wearer
Darwin's Danger Shield
Level 10 Shield+25 max health on wearer
Jarate
Level 5 Jar Based Karate
Coated enemies take mini-crits
Also handy for putting out a fire
Jarate
Level 5 Jar Based Karate
Coated enemies take mini-crits
Also handy for putting out a fire
Jarate
Level 5 Jar Based Karate
Coated enemies take mini-crits
Also handy for putting out a fire
Jarate
Level 5 Jar Based Karate
Coated enemies take mini-crits
Also handy for putting out a fire
Jarate
Level 5 Jar Based Karate
Coated enemies take mini-crits
Also handy for putting out a fire
Jarate
Level 5 Jar Based Karate
Coated enemies take mini-crits
Also handy for putting out a fire
Jarate
Level 5 Jar Based Karate
Coated enemies take mini-crits
Also handy for putting out a fire
Jarate
Level 5 Jar Based Karate
Coated enemies take mini-crits
Also handy for putting out a fire
Jarate
Level 5 Jar Based Karate
Coated enemies take mini-crits
Also handy for putting out a fire
Bonk! Atomic Punch
Level 5 Lunch Box
The Razorback
Level 10 ShieldBlocks a single backstab attempt
The Razorback
Level 10 ShieldBlocks a single backstab attempt
Not Craftable
The Razorback
Level 10 Shield
Crafted by Sentenial [Helios Aal]Blocks a single backstab attempt
The Razorback
Level 10 ShieldBlocks a single backstab attempt
The Razorback
Level 10 ShieldBlocks a single backstab attempt
The Razorback
Level 10 ShieldBlocks a single backstab attempt
The Razorback
Level 10 ShieldBlocks a single backstab attempt
The Razorback
Level 10 ShieldBlocks a single backstab attempt
The Razorback
Level 10 ShieldBlocks a single backstab attempt
Vintage Razorback
Level 10 ShieldBlocks a single backstab attempt
Vintage Razorback
Level 10 ShieldBlocks a single backstab attempt
The Shahanshah
Level 5 Kukri25% increase in damage when health <50% of max-25% decrease in damage when health >50% of max
The Shahanshah
Level 5 Kukri25% increase in damage when health <50% of max-25% decrease in damage when health >50% of max
The Shahanshah
Level 5 Kukri25% increase in damage when health <50% of max-25% decrease in damage when health >50% of max
The Shahanshah
Level 5 Kukri25% increase in damage when health <50% of max-25% decrease in damage when health >50% of max
The Shahanshah
Level 5 Kukri25% increase in damage when health <50% of max-25% decrease in damage when health >50% of max
The Shahanshah
Level 5 Kukri25% increase in damage when health <50% of max-25% decrease in damage when health >50% of max
The Bushwacka
Level 5 KukriCrits whenever it would normally mini-crit20% fire damage vulnerability on wearer
The Bushwacka
Level 5 KukriCrits whenever it would normally mini-crit20% fire damage vulnerability on wearer
Not Craftable
The Bushwacka
Level 5 KukriCrits whenever it would normally mini-crit20% fire damage vulnerability on wearer
The Bushwacka
Level 5 KukriCrits whenever it would normally mini-crit20% fire damage vulnerability on wearer
The Bushwacka
Level 5 KukriCrits whenever it would normally mini-crit20% fire damage vulnerability on wearer
The Bushwacka
Level 5 KukriCrits whenever it would normally mini-crit20% fire damage vulnerability on wearer
The Bushwacka
Level 5 KukriCrits whenever it would normally mini-crit20% fire damage vulnerability on wearer
The Bushwacka
Level 5 KukriCrits whenever it would normally mini-crit20% fire damage vulnerability on wearer
The Bushwacka
Level 5 KukriCrits whenever it would normally mini-crit20% fire damage vulnerability on wearer
The Bushwacka
Level 5 KukriCrits whenever it would normally mini-crit20% fire damage vulnerability on wearer
The Tribalman's Shiv
Level 5 KukriOn Hit: Bleed for 6 seconds-50% damage penalty
The Tribalman's Shiv
Level 5 KukriOn Hit: Bleed for 6 seconds-50% damage penalty
The Tribalman's Shiv
Level 5 KukriOn Hit: Bleed for 6 seconds-50% damage penalty
Not Craftable
The Tribalman's Shiv
Level 5 KukriOn Hit: Bleed for 6 seconds-50% damage penalty
The Tribalman's Shiv
Level 5 KukriOn Hit: Bleed for 6 seconds-50% damage penalty
The Tribalman's Shiv
Level 5 KukriOn Hit: Bleed for 6 seconds-50% damage penalty
The Tribalman's Shiv
Level 5 KukriOn Hit: Bleed for 6 seconds-50% damage penalty
The Tribalman's Shiv
Level 5 KukriOn Hit: Bleed for 6 seconds-50% damage penalty
The Tribalman's Shiv
Level 5 KukriOn Hit: Bleed for 6 seconds-50% damage penalty
The Tribalman's Shiv
Level 5 KukriOn Hit: Bleed for 6 seconds-50% damage penalty
The Tribalman's Shiv
Level 5 KukriOn Hit: Bleed for 6 seconds-50% damage penalty
The Cow Mangler 5000
Level 30 Focused Wave Projector
Crafted by [PewPew] KapowNo random critical hitsDoes not require ammoAlt-Fire: A charged shot that mini-crits
players and disables buildings for 4 secDeals only 20% damage to buildings-10% damage penaltyCannot be crit boosted5% slower reload time
The Cow Mangler 5000
Level 30 Focused Wave ProjectorNo random critical hitsDoes not require ammoAlt-Fire: A charged shot that mini-crits
players and disables buildings for 4 secDeals only 20% damage to buildings-10% damage penaltyCannot be crit boosted5% slower reload time
The Cow Mangler 5000
Level 30 Focused Wave ProjectorNo random critical hitsDoes not require ammoAlt-Fire: A charged shot that mini-crits
players and disables buildings for 4 secDeals only 20% damage to buildings-10% damage penaltyCannot be crit boosted5% slower reload time
The Cow Mangler 5000
Level 30 Focused Wave ProjectorNo random critical hitsDoes not require ammoAlt-Fire: A charged shot that mini-crits
players and disables buildings for 4 secDeals only 20% damage to buildings-10% damage penaltyCannot be crit boosted5% slower reload time
The Cow Mangler 5000
Level 30 Focused Wave ProjectorNo random critical hitsDoes not require ammoAlt-Fire: A charged shot that mini-crits
players and disables buildings for 4 secDeals only 20% damage to buildings-10% damage penaltyCannot be crit boosted5% slower reload time
The Cow Mangler 5000
Level 30 Focused Wave ProjectorNo random critical hitsDoes not require ammoAlt-Fire: A charged shot that mini-crits
players and disables buildings for 4 secDeals only 20% damage to buildings-10% damage penaltyCannot be crit boosted5% slower reload time
The Cow Mangler 5000
Level 30 Focused Wave ProjectorNo random critical hitsDoes not require ammoAlt-Fire: A charged shot that mini-crits
players and disables buildings for 4 secDeals only 20% damage to buildings-10% damage penaltyCannot be crit boosted5% slower reload time
The Cow Mangler 5000
Level 30 Focused Wave ProjectorNo random critical hitsDoes not require ammoAlt-Fire: A charged shot that mini-crits
players and disables buildings for 4 secDeals only 20% damage to buildings-10% damage penaltyCannot be crit boosted5% slower reload time
The Cow Mangler 5000
Level 30 Focused Wave ProjectorNo random critical hitsDoes not require ammoAlt-Fire: A charged shot that mini-crits
players and disables buildings for 4 secDeals only 20% damage to buildings-10% damage penaltyCannot be crit boosted5% slower reload time
The Cow Mangler 5000
Level 30 Focused Wave ProjectorNo random critical hitsDoes not require ammoAlt-Fire: A charged shot that mini-crits
players and disables buildings for 4 secDeals only 20% damage to buildings-10% damage penaltyCannot be crit boosted5% slower reload time
The Cow Mangler 5000
Level 30 Focused Wave ProjectorNo random critical hitsDoes not require ammoAlt-Fire: A charged shot that mini-crits
players and disables buildings for 4 secDeals only 20% damage to buildings-10% damage penaltyCannot be crit boosted5% slower reload time
Level 10 Boots-75% reduction in push force taken from damageDeals 3x falling damage to the player you land on
The Mantreads
Level 10 Boots-75% reduction in push force taken from damageDeals 3x falling damage to the player you land on
The Mantreads
Level 10 Boots-75% reduction in push force taken from damageDeals 3x falling damage to the player you land on
The Mantreads
Level 10 Boots-75% reduction in push force taken from damageDeals 3x falling damage to the player you land on
The Mantreads
Level 10 Boots-75% reduction in push force taken from damageDeals 3x falling damage to the player you land on
The Mantreads
Level 10 Boots-75% reduction in push force taken from damageDeals 3x falling damage to the player you land on
The Mantreads
Level 10 Boots-75% reduction in push force taken from damageDeals 3x falling damage to the player you land on
The Mantreads
Level 10 Boots-75% reduction in push force taken from damageDeals 3x falling damage to the player you land on
The Reserve Shooter
Level 10 Shotgun-50% clip sizeMini-crits airborne targets for 3 seconds after being deployed15% faster weapon switch
The Reserve Shooter
Level 10 Shotgun-50% clip sizeMini-crits airborne targets for 3 seconds after being deployed15% faster weapon switch
The Reserve Shooter
Level 10 Shotgun-50% clip sizeMini-crits airborne targets for 3 seconds after being deployed15% faster weapon switch
The Reserve Shooter
Level 10 Shotgun-50% clip sizeMini-crits airborne targets for 3 seconds after being deployed15% faster weapon switch
The Reserve Shooter
Level 10 Shotgun-50% clip sizeMini-crits airborne targets for 3 seconds after being deployed15% faster weapon switch
The Reserve Shooter
Level 10 Shotgun-50% clip sizeMini-crits airborne targets for 3 seconds after being deployed15% faster weapon switch
The Reserve Shooter
Level 10 Shotgun-50% clip sizeMini-crits airborne targets for 3 seconds after being deployed15% faster weapon switch
The Reserve Shooter
Level 10 Shotgun-50% clip sizeMini-crits airborne targets for 3 seconds after being deployed15% faster weapon switch
The Righteous Bison
Level 30 Indivisible Particle SmasherDoes not require ammoProjectile penetrates enemy targetsDeals only 20% damage to buildingsProjectile cannot be deflected
The Righteous Bison
Level 30 Indivisible Particle SmasherDoes not require ammoProjectile penetrates enemy targetsDeals only 20% damage to buildingsProjectile cannot be deflected
The Righteous Bison
Level 30 Indivisible Particle SmasherDoes not require ammoProjectile penetrates enemy targetsDeals only 20% damage to buildingsProjectile cannot be deflected
The Righteous Bison
Level 30 Indivisible Particle SmasherDoes not require ammoProjectile penetrates enemy targetsDeals only 20% damage to buildingsProjectile cannot be deflected
The Righteous Bison
Level 30 Indivisible Particle SmasherDoes not require ammoProjectile penetrates enemy targetsDeals only 20% damage to buildingsProjectile cannot be deflected
The Righteous Bison
Level 30 Indivisible Particle SmasherDoes not require ammoProjectile penetrates enemy targetsDeals only 20% damage to buildingsProjectile cannot be deflected
The Righteous Bison
Level 30 Indivisible Particle SmasherDoes not require ammoProjectile penetrates enemy targetsDeals only 20% damage to buildingsProjectile cannot be deflected
The Righteous Bison
Level 30 Indivisible Particle SmasherDoes not require ammoProjectile penetrates enemy targetsDeals only 20% damage to buildingsProjectile cannot be deflected
The Righteous Bison
Level 30 Indivisible Particle SmasherDoes not require ammoProjectile penetrates enemy targetsDeals only 20% damage to buildingsProjectile cannot be deflected
The Righteous Bison
Level 30 Indivisible Particle SmasherDoes not require ammoProjectile penetrates enemy targetsDeals only 20% damage to buildingsProjectile cannot be deflected
The Concheror
Level 5 Sashimono
The Concheror
Level 5 Sashimono
Crafted by Nyuu
The Concheror
Level 5 Sashimono
The Concheror
Level 5 Sashimono
Crafted by san00b
The Concheror
Level 5 Sashimono
The Concheror
Level 5 Sashimono
The Concheror
Level 5 Sashimono
The Concheror
Level 5 Sashimono
The Concheror
Level 5 Sashimono
The Concheror
Level 5 Sashimono
The Battalion's Backup
Level 10 Battle Banner
The Battalion's Backup
Level 10 Battle Banner
The Battalion's Backup
Level 10 Battle Banner
The Battalion's Backup
Level 10 Battle Banner
The Battalion's Backup
Level 10 Battle Banner
The Battalion's Backup
Level 10 Battle Banner
The Battalion's Backup
Level 10 Battle Banner
The Battalion's Backup
Level 10 Battle Banner
The Battalion's Backup
Level 10 Battle Banner
The Battalion's Backup
Level 10 Battle Banner
The Buff Banner
Level 5 Battle Banner
The Buff Banner
Level 5 Battle Banner
The Buff Banner
Level 5 Battle Banner
The Buff Banner
Level 5 Battle Banner
The Buff Banner
Level 5 Battle Banner
The Buff Banner
Level 5 Battle Banner
The Buff Banner
Level 5 Battle Banner
The Buff Banner
Level 5 Battle Banner
The Buff Banner
Level 5 Battle Banner
The Buff Banner
Level 5 Battle Banner
The Buff Banner
Level 5 Battle Banner
Not Craftable
Vintage Gunboats
Level 10 Boots-60% blast damage from rocket jumps
Vintage Gunboats
Level 10 Boots-60% blast damage from rocket jumps
The Disciplinary Action
Level 10 Riding Crop-25% damage penaltyOn Hit Ally: Boosts both players' speed for several seconds
The Disciplinary Action
Level 10 Riding Crop-25% damage penaltyOn Hit Ally: Boosts both players' speed for several seconds
The Disciplinary Action
Level 10 Riding Crop-25% damage penaltyOn Hit Ally: Boosts both players' speed for several seconds
The Disciplinary Action
Level 10 Riding Crop-25% damage penaltyOn Hit Ally: Boosts both players' speed for several seconds
The Disciplinary Action
Level 10 Riding Crop-25% damage penaltyOn Hit Ally: Boosts both players' speed for several seconds
The Disciplinary Action
Level 10 Riding Crop
Date Received: Dec 23, 2011 (14:07:48)
Gift from: ɦɠ | DBW-25% damage penaltyOn Hit Ally: Boosts both players' speed for several seconds
The Disciplinary Action
Level 10 Riding Crop-25% damage penaltyOn Hit Ally: Boosts both players' speed for several seconds
The Disciplinary Action
Level 10 Riding Crop-25% damage penaltyOn Hit Ally: Boosts both players' speed for several seconds
The Disciplinary Action
Level 10 Riding Crop-25% damage penaltyOn Hit Ally: Boosts both players' speed for several seconds
The Disciplinary Action
Level 10 Riding Crop-25% damage penaltyOn Hit Ally: Boosts both players' speed for several seconds
The Market Gardener
Level 10 ShovelDeals crits while the wielder is rocket jumpingNo random critical hits
The Market Gardener
Level 10 ShovelDeals crits while the wielder is rocket jumpingNo random critical hits
The Market Gardener
Level 10 ShovelDeals crits while the wielder is rocket jumpingNo random critical hits
The Market Gardener
Level 10 ShovelDeals crits while the wielder is rocket jumpingNo random critical hits
The Market Gardener
Level 10 ShovelDeals crits while the wielder is rocket jumpingNo random critical hits
The Market Gardener
Level 10 ShovelDeals crits while the wielder is rocket jumpingNo random critical hits
The Half-Zatoichi
Level 5 KatanaOn Kill: Restores you to 100% healthHonorbound: Once drawn cannot be sheathed until it kills.
The Half-Zatoichi
Level 5 KatanaOn Kill: Restores you to 100% healthHonorbound: Once drawn cannot be sheathed until it kills.
The Half-Zatoichi
Level 5 KatanaOn Kill: Restores you to 100% healthHonorbound: Once drawn cannot be sheathed until it kills.
The Half-Zatoichi
Level 5 KatanaOn Kill: Restores you to 100% healthHonorbound: Once drawn cannot be sheathed until it kills.
The Half-Zatoichi
Level 5 KatanaOn Kill: Restores you to 100% healthHonorbound: Once drawn cannot be sheathed until it kills.
The Equalizer
Level 10 PickaxeDamage and move speed increase
as the user becomes injured
Blocks healing when in use
The Equalizer
Level 10 PickaxeDamage and move speed increase
as the user becomes injured
Blocks healing when in use
The Equalizer
Level 10 PickaxeDamage and move speed increase
as the user becomes injured
Blocks healing when in use
The Equalizer
Level 10 PickaxeDamage and move speed increase
as the user becomes injured
Blocks healing when in use
The Equalizer
Level 10 PickaxeDamage and move speed increase
as the user becomes injured
Blocks healing when in use
The Equalizer
Level 10 Pickaxe
Date Received: Sep 16, 2011 (03:05:40)
Gift from: hlk44Damage and move speed increase
as the user becomes injured
Blocks healing when in use
The Equalizer
Level 10 PickaxeDamage and move speed increase
as the user becomes injured
Blocks healing when in use
Vintage Equalizer
Level 10 PickaxeDamage and move speed increase
as the user becomes injured
Blocks healing when in use
Vintage Equalizer
Level 10 PickaxeDamage and move speed increase
as the user becomes injured
Blocks healing when in use
The Pain Train
Level 5 Makeshift Club+1 capture rate on wearer10% bullet damage vulnerability on wearer
The Pain Train
Level 5 Makeshift Club+1 capture rate on wearer10% bullet damage vulnerability on wearer
The Pain Train
Level 5 Makeshift Club+1 capture rate on wearer10% bullet damage vulnerability on wearer
The Pain Train
Level 5 Makeshift Club+1 capture rate on wearer10% bullet damage vulnerability on wearer
The Pain Train
Level 5 Makeshift Club+1 capture rate on wearer10% bullet damage vulnerability on wearer
The Pain Train
Level 5 Makeshift Club+1 capture rate on wearer10% bullet damage vulnerability on wearer
The Pain Train
Level 5 Makeshift Club+1 capture rate on wearer10% bullet damage vulnerability on wearer
The Pain Train
Level 5 Makeshift Club+1 capture rate on wearer10% bullet damage vulnerability on wearer
The Pain Train
Level 5 Makeshift Club+1 capture rate on wearer10% bullet damage vulnerability on wearer
The Pain Train
Level 5 Makeshift Club+1 capture rate on wearer10% bullet damage vulnerability on wearer
Ali Baba's Wee Booties
Level 10 Boots+100% increase in turning control while charging+25 max health on wearer
Ali Baba's Wee Booties
Level 10 Boots+100% increase in turning control while charging+25 max health on wearer
Ali Baba's Wee Booties
Level 10 Boots+100% increase in turning control while charging+25 max health on wearer
Ali Baba's Wee Booties
Level 10 Boots+100% increase in turning control while charging+25 max health on wearer
Ali Baba's Wee Booties
Level 10 Boots+100% increase in turning control while charging+25 max health on wearer
Ali Baba's Wee Booties
Level 10 Boots+100% increase in turning control while charging+25 max health on wearer
Ali Baba's Wee Booties
Level 10 Boots+100% increase in turning control while charging+25 max health on wearer
The Bootlegger
Level 10 Boots+100% increase in turning control while charging+25 max health on wearer
The Bootlegger
Level 10 Boots+100% increase in turning control while charging+25 max health on wearer
The Bootlegger
Level 10 Boots+100% increase in turning control while charging+25 max health on wearer
The Bootlegger
Level 10 Boots+100% increase in turning control while charging+25 max health on wearer
The Bootlegger
Level 10 Boots+100% increase in turning control while charging+25 max health on wearer
The Bootlegger
Level 10 Boots+100% increase in turning control while charging+25 max health on wearer
The Loch-n-Load
Level 10 Grenade Launcher-60% clip size+20% damage bonus+25% projectile speed+25% damage to selfLaunched bombs shatter on surfaces
The Loch-n-Load
Level 10 Grenade Launcher-60% clip size+20% damage bonus+25% projectile speed+25% damage to selfLaunched bombs shatter on surfaces
The Loch-n-Load
Level 10 Grenade Launcher-60% clip size+20% damage bonus+25% projectile speed+25% damage to selfLaunched bombs shatter on surfaces
The Loch-n-Load
Level 10 Grenade Launcher-60% clip size+20% damage bonus+25% projectile speed+25% damage to selfLaunched bombs shatter on surfaces
The Loch-n-Load
Level 10 Grenade Launcher-60% clip size+20% damage bonus+25% projectile speed+25% damage to selfLaunched bombs shatter on surfaces
The Loch-n-Load
Level 10 Grenade Launcher-60% clip size+20% damage bonus+25% projectile speed+25% damage to selfLaunched bombs shatter on surfaces
The Loch-n-Load
Level 10 Grenade Launcher
Crafted by ﻴPolly | Shh-60% clip size+20% damage bonus+25% projectile speed+25% damage to selfLaunched bombs shatter on surfaces
The Loch-n-Load
Level 10 Grenade Launcher-60% clip size+20% damage bonus+25% projectile speed+25% damage to selfLaunched bombs shatter on surfaces
The Loch-n-Load
Level 10 Grenade Launcher-60% clip size+20% damage bonus+25% projectile speed+25% damage to selfLaunched bombs shatter on surfaces
The Loch-n-Load
Level 10 Grenade Launcher-60% clip size+20% damage bonus+25% projectile speed+25% damage to selfLaunched bombs shatter on surfaces
The Loch-n-Load
Level 10 Grenade Launcher-60% clip size+20% damage bonus+25% projectile speed+25% damage to selfLaunched bombs shatter on surfaces
The Splendid Screen
Level 10 Shield
Style: ClassicCan deal charge impact damage at any range+70% increase in charge impact damage+20% fire damage resistance on wearer+15% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield
Style: ClassicCan deal charge impact damage at any range+70% increase in charge impact damage+20% fire damage resistance on wearer+15% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield
Style: ClassicCan deal charge impact damage at any range+70% increase in charge impact damage+20% fire damage resistance on wearer+15% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield
Style: ClassicCan deal charge impact damage at any range+70% increase in charge impact damage+20% fire damage resistance on wearer+15% explosive damage resistance on wearer
The Splendid Screen
Level 10 Shield
Style: ClassicCan deal charge impact damage at any range+70% increase in charge impact damage+20% fire damage resistance on wearer+15% explosive damage resistance on wearer
The Chargin' Targe
Level 10 Shield+50% fire damage resistance on wearer+40% explosive damage resistance on wearer
The Chargin' Targe
Level 10 Shield+50% fire damage resistance on wearer+40% explosive damage resistance on wearer
The Chargin' Targe
Level 10 Shield+50% fire damage resistance on wearer+40% explosive damage resistance on wearer
The Chargin' Targe
Level 10 Shield+50% fire damage resistance on wearer+40% explosive damage resistance on wearer
The Chargin' Targe
Level 10 Shield+50% fire damage resistance on wearer+40% explosive damage resistance on wearer
The Chargin' Targe
Level 10 Shield+50% fire damage resistance on wearer+40% explosive damage resistance on wearer
Not Craftable
The Chargin' Targe
Level 10 Shield+50% fire damage resistance on wearer+40% explosive damage resistance on wearer
The Chargin' Targe
Level 10 Shield+50% fire damage resistance on wearer+40% explosive damage resistance on wearer
The Chargin' Targe
Level 10 Shield+50% fire damage resistance on wearer+40% explosive damage resistance on wearer
The Chargin' Targe
Level 10 Shield+50% fire damage resistance on wearer+40% explosive damage resistance on wearer
Vintage Chargin' Targe
Level 10 Shield+50% fire damage resistance on wearer+40% explosive damage resistance on wearer
The Scottish Resistance
Level 5 Stickybomb Launcher+25% faster firing speedDetonates stickybombs near the crosshair and directly under your feetAble to destroy enemy stickybombs+50% max secondary ammo on wearer+6 max pipebombs out0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher+25% faster firing speedDetonates stickybombs near the crosshair and directly under your feetAble to destroy enemy stickybombs+50% max secondary ammo on wearer+6 max pipebombs out0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher+25% faster firing speedDetonates stickybombs near the crosshair and directly under your feetAble to destroy enemy stickybombs+50% max secondary ammo on wearer+6 max pipebombs out0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher+25% faster firing speedDetonates stickybombs near the crosshair and directly under your feetAble to destroy enemy stickybombs+50% max secondary ammo on wearer+6 max pipebombs out0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher+25% faster firing speedDetonates stickybombs near the crosshair and directly under your feetAble to destroy enemy stickybombs+50% max secondary ammo on wearer+6 max pipebombs out0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher+25% faster firing speedDetonates stickybombs near the crosshair and directly under your feetAble to destroy enemy stickybombs+50% max secondary ammo on wearer+6 max pipebombs out0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher+25% faster firing speedDetonates stickybombs near the crosshair and directly under your feetAble to destroy enemy stickybombs+50% max secondary ammo on wearer+6 max pipebombs out0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher+25% faster firing speedDetonates stickybombs near the crosshair and directly under your feetAble to destroy enemy stickybombs+50% max secondary ammo on wearer+6 max pipebombs out0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher+25% faster firing speedDetonates stickybombs near the crosshair and directly under your feetAble to destroy enemy stickybombs+50% max secondary ammo on wearer+6 max pipebombs out0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher+25% faster firing speedDetonates stickybombs near the crosshair and directly under your feetAble to destroy enemy stickybombs+50% max secondary ammo on wearer+6 max pipebombs out0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher+25% faster firing speedDetonates stickybombs near the crosshair and directly under your feetAble to destroy enemy stickybombs+50% max secondary ammo on wearer+6 max pipebombs out0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher+25% faster firing speedDetonates stickybombs near the crosshair and directly under your feetAble to destroy enemy stickybombs+50% max secondary ammo on wearer+6 max pipebombs out0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher+25% faster firing speedDetonates stickybombs near the crosshair and directly under your feetAble to destroy enemy stickybombs+50% max secondary ammo on wearer+6 max pipebombs out0.8 sec slower bomb arm time
The Scottish Resistance
Level 5 Stickybomb Launcher+25% faster firing speedDetonates stickybombs near the crosshair and directly under your feetAble to destroy enemy stickybombs+50% max secondary ammo on wearer+6 max pipebombs out0.8 sec slower bomb arm time
The Claidheamh Mòr
Level 5 SwordNo random critical hits0.5 sec increase in charge duration-15 max health on wearer
The Claidheamh Mòr
Level 5 SwordNo random critical hits0.5 sec increase in charge duration-15 max health on wearer
The Claidheamh Mòr
Level 5 SwordNo random critical hits0.5 sec increase in charge duration-15 max health on wearer
The Claidheamh Mòr
Level 5 SwordNo random critical hits0.5 sec increase in charge duration-15 max health on wearer
The Claidheamh Mòr
Level 5 SwordNo random critical hits0.5 sec increase in charge duration-15 max health on wearer
The Claidheamh Mòr
Level 5 SwordNo random critical hits0.5 sec increase in charge duration-15 max health on wearer
The Claidheamh Mòr
Level 5 SwordNo random critical hits0.5 sec increase in charge duration-15 max health on wearer
The Claidheamh Mòr
Level 5 SwordNo random critical hits0.5 sec increase in charge duration-15 max health on wearer
The Claidheamh Mòr
Level 5 SwordNo random critical hits0.5 sec increase in charge duration-15 max health on wearer
The Claidheamh Mòr
Level 5 SwordNo random critical hits0.5 sec increase in charge duration-15 max health on wearer
The Persian Persuader
Level 10 Sword+100% increase in charge recharge rateAll ammo collected becomes healthNo random critical hits
The Persian Persuader
Level 10 Sword+100% increase in charge recharge rateAll ammo collected becomes healthNo random critical hits
The Persian Persuader
Level 10 Sword+100% increase in charge recharge rateAll ammo collected becomes healthNo random critical hits
The Persian Persuader
Level 10 Sword+100% increase in charge recharge rateAll ammo collected becomes healthNo random critical hits
The Persian Persuader
Level 10 Sword+100% increase in charge recharge rateAll ammo collected becomes healthNo random critical hits
The Persian Persuader
Level 10 Sword+100% increase in charge recharge rateAll ammo collected becomes healthNo random critical hits
The Persian Persuader
Level 10 Sword+100% increase in charge recharge rateAll ammo collected becomes healthNo random critical hits
The Persian Persuader
Level 10 Sword+100% increase in charge recharge rateAll ammo collected becomes healthNo random critical hits
The Persian Persuader
Level 10 Sword+100% increase in charge recharge rateAll ammo collected becomes healthNo random critical hits
The Persian Persuader
Level 10 Sword+100% increase in charge recharge rateAll ammo collected becomes healthNo random critical hits
The Persian Persuader
Level 10 Sword+100% increase in charge recharge rateAll ammo collected becomes healthNo random critical hits
The Persian Persuader
Level 10 Sword+100% increase in charge recharge rateAll ammo collected becomes healthNo random critical hits
The Scottish Handshake
Level 10 Bottle
The Ullapool Caber
Level 10 Stick BombNo random critical hits
The Ullapool Caber
Level 10 Stick BombNo random critical hits
The Ullapool Caber
Level 10 Stick BombNo random critical hits
The Ullapool Caber
Level 10 Stick BombNo random critical hits
The Ullapool Caber
Level 10 Stick BombNo random critical hits
The Ullapool Caber
Level 10 Stick BombNo random critical hits
The Ullapool Caber
Level 10 Stick BombNo random critical hits
The Eyelander
Level 5 SwordNo random critical hits-25 max health on wearer
The Eyelander
Level 5 SwordNo random critical hits-25 max health on wearer
The Eyelander
Level 5 SwordNo random critical hits-25 max health on wearer
The Eyelander
Level 5 SwordNo random critical hits-25 max health on wearer
The Eyelander
Level 5 SwordNo random critical hits-25 max health on wearer
Not Craftable
The Eyelander
Level 5 SwordNo random critical hits-25 max health on wearer
The Eyelander
Level 5 SwordNo random critical hits-25 max health on wearer
The Eyelander
Level 5 SwordNo random critical hits-25 max health on wearer
The Eyelander
Level 5 SwordNo random critical hits-25 max health on wearer
Vintage Eyelander
Level 5 SwordNo random critical hits-25 max health on wearer
Vintage Eyelander
Level 5 SwordNo random critical hits-25 max health on wearer
The Scotsman's Skullcutter
Level 5 Axe+20% damage bonus15% slower move speed on wearer
The Scotsman's Skullcutter
Level 5 Axe+20% damage bonus15% slower move speed on wearer
The Scotsman's Skullcutter
Level 5 Axe+20% damage bonus15% slower move speed on wearer
The Scotsman's Skullcutter
Level 5 Axe+20% damage bonus15% slower move speed on wearer
The Scotsman's Skullcutter
Level 5 Axe+20% damage bonus15% slower move speed on wearer
The Scotsman's Skullcutter
Level 5 Axe+20% damage bonus15% slower move speed on wearer
The Scotsman's Skullcutter
Level 5 Axe+20% damage bonus15% slower move speed on wearer
The Scotsman's Skullcutter
Level 5 Axe+20% damage bonus15% slower move speed on wearer
The Scotsman's Skullcutter
Level 5 Axe+20% damage bonus15% slower move speed on wearer
The Scotsman's Skullcutter
Level 5 Axe+20% damage bonus15% slower move speed on wearer
The Scotsman's Skullcutter
Level 5 Axe+20% damage bonus15% slower move speed on wearer
Crusader's Crossbow
Level 15 CrossbowFires special bolts that heal teammates and deal damage based on distance traveledNo headshots-75% max primary ammo on wearer
Crusader's Crossbow
Level 15 CrossbowFires special bolts that heal teammates and deal damage based on distance traveledNo headshots-75% max primary ammo on wearer
Crusader's Crossbow
Level 15 CrossbowFires special bolts that heal teammates and deal damage based on distance traveledNo headshots-75% max primary ammo on wearer
Crusader's Crossbow
Level 15 CrossbowFires special bolts that heal teammates and deal damage based on distance traveledNo headshots-75% max primary ammo on wearer
Crusader's Crossbow
Level 15 CrossbowFires special bolts that heal teammates and deal damage based on distance traveledNo headshots-75% max primary ammo on wearer
Crusader's Crossbow
Level 15 CrossbowFires special bolts that heal teammates and deal damage based on distance traveledNo headshots-75% max primary ammo on wearer
Crusader's Crossbow
Level 15 CrossbowFires special bolts that heal teammates and deal damage based on distance traveledNo headshots-75% max primary ammo on wearer
The Overdose
Level 5 Syringe Gun Prototype-10% damage penalty
The Overdose
Level 5 Syringe Gun Prototype-10% damage penalty
The Overdose
Level 5 Syringe Gun Prototype-10% damage penalty
The Overdose
Level 5 Syringe Gun Prototype-10% damage penalty
The Overdose
Level 5 Syringe Gun Prototype-10% damage penalty
The Overdose
Level 5 Syringe Gun Prototype-10% damage penalty
The Overdose
Level 5 Syringe Gun Prototype-10% damage penalty
The Overdose
Level 5 Syringe Gun Prototype-10% damage penalty
Not Craftable
The Blutsauger
Level 5 Syringe GunOn Hit: +3 health-2 health drained per second on wearer
The Blutsauger
Level 5 Syringe GunOn Hit: +3 health-2 health drained per second on wearer
The Blutsauger
Level 5 Syringe GunOn Hit: +3 health-2 health drained per second on wearer
The Blutsauger
Level 5 Syringe GunOn Hit: +3 health-2 health drained per second on wearer
The Blutsauger
Level 5 Syringe GunOn Hit: +3 health-2 health drained per second on wearer
The Blutsauger
Level 5 Syringe GunOn Hit: +3 health-2 health drained per second on wearer
The Blutsauger
Level 5 Syringe GunOn Hit: +3 health-2 health drained per second on wearer
Vintage Blutsauger
Level 5 Syringe GunOn Hit: +3 health-2 health drained per second on wearer
Level 5 ShotgunPer Shot: -30 ammoUses metal for ammoNo reload necessaryOn Hit: damage dealt is returned as ammo
The Widowmaker
Level 5 ShotgunPer Shot: -30 ammoUses metal for ammoNo reload necessaryOn Hit: damage dealt is returned as ammo
The Widowmaker #55192
Level 5 ShotgunPer Shot: -30 ammoUses metal for ammoNo reload necessaryOn Hit: damage dealt is returned as ammo
The Widowmaker
Level 5 ShotgunPer Shot: -30 ammoUses metal for ammoNo reload necessaryOn Hit: damage dealt is returned as ammo
The Widowmaker
Level 5 ShotgunPer Shot: -30 ammoUses metal for ammoNo reload necessaryOn Hit: damage dealt is returned as ammo
The Widowmaker
Level 5 ShotgunPer Shot: -30 ammoUses metal for ammoNo reload necessaryOn Hit: damage dealt is returned as ammo
The Widowmaker
Level 5 ShotgunPer Shot: -30 ammoUses metal for ammoNo reload necessaryOn Hit: damage dealt is returned as ammo
The Widowmaker
Level 5 ShotgunPer Shot: -30 ammoUses metal for ammoNo reload necessaryOn Hit: damage dealt is returned as ammo
The Widowmaker
Level 5 ShotgunPer Shot: -30 ammoUses metal for ammoNo reload necessaryOn Hit: damage dealt is returned as ammo
Frontier Justice
Level 5 ShotgunWhen your sentry is destroyed you
gain revenge crits for every sentry killNo random critical hits-50% clip size
Frontier Justice
Level 5 ShotgunWhen your sentry is destroyed you
gain revenge crits for every sentry killNo random critical hits-50% clip size
Frontier Justice
Level 5 ShotgunWhen your sentry is destroyed you
gain revenge crits for every sentry killNo random critical hits-50% clip size
Frontier Justice
Level 5 ShotgunWhen your sentry is destroyed you
gain revenge crits for every sentry killNo random critical hits-50% clip size
Vintage Frontier Justice
Level 5 ShotgunWhen your sentry is destroyed you
gain revenge crits for every sentry killNo random critical hits-50% clip size
Vintage Frontier Justice
Level 5 ShotgunWhen your sentry is destroyed you
gain revenge crits for every sentry killNo random critical hits-50% clip size
Vintage Frontier Justice
Level 5 ShotgunWhen your sentry is destroyed you
gain revenge crits for every sentry killNo random critical hits-50% clip size
The Short Circuit
Level 5 Per Shot: -35 ammoOn Fire: Generates an electrical field that destroys
projectiles and does slight damage to playersUses metal for ammoNo reload necessaryNo random critical hits
The Short Circuit
Level 5 Per Shot: -35 ammoOn Fire: Generates an electrical field that destroys
projectiles and does slight damage to playersUses metal for ammoNo reload necessaryNo random critical hits
The Short Circuit
Level 5 Per Shot: -35 ammoOn Fire: Generates an electrical field that destroys
projectiles and does slight damage to playersUses metal for ammoNo reload necessaryNo random critical hits
The Short Circuit
Level 5 Per Shot: -35 ammoOn Fire: Generates an electrical field that destroys
projectiles and does slight damage to playersUses metal for ammoNo reload necessaryNo random critical hits
The Short Circuit
Level 5 Per Shot: -35 ammoOn Fire: Generates an electrical field that destroys
projectiles and does slight damage to playersUses metal for ammoNo reload necessaryNo random critical hits
The Short Circuit
Level 5 Per Shot: -35 ammoOn Fire: Generates an electrical field that destroys
projectiles and does slight damage to playersUses metal for ammoNo reload necessaryNo random critical hits
The Short Circuit
Level 5 Per Shot: -35 ammoOn Fire: Generates an electrical field that destroys
projectiles and does slight damage to playersUses metal for ammoNo reload necessaryNo random critical hits
The Wrangler
Level 5 Laser Pointer
The Wrangler
Level 5 Laser Pointer
The Wrangler
Level 5 Laser Pointer
The Wrangler
Level 5 Laser Pointer
The Wrangler
Level 5 Laser Pointer
The Wrangler
Level 5 Laser Pointer
The Wrangler
Level 5 Laser Pointer
The Wrangler
Level 5 Laser Pointer
The Wrangler
Level 5 Laser Pointer
The Jag
Level 15 Wrench30% faster construction rate-25% damage penalty
Not Craftable
The Jag
Level 15 Wrench30% faster construction rate-25% damage penalty
The Jag
Level 15 Wrench30% faster construction rate-25% damage penalty
The Jag
Level 15 Wrench30% faster construction rate-25% damage penalty
The Southern Hospitality
Level 20 WrenchNo random critical hitsOn Hit: Bleed for 5 seconds20% fire damage vulnerability on wearer
The Southern Hospitality
Level 20 WrenchNo random critical hitsOn Hit: Bleed for 5 seconds20% fire damage vulnerability on wearer
The Southern Hospitality
Level 20 WrenchNo random critical hitsOn Hit: Bleed for 5 seconds20% fire damage vulnerability on wearer
The Southern Hospitality
Level 20 WrenchNo random critical hitsOn Hit: Bleed for 5 seconds20% fire damage vulnerability on wearer
The Southern Hospitality
Level 20 WrenchNo random critical hitsOn Hit: Bleed for 5 seconds20% fire damage vulnerability on wearer
The Southern Hospitality
Level 20 WrenchNo random critical hitsOn Hit: Bleed for 5 seconds20% fire damage vulnerability on wearer
The Southern Hospitality
Level 20 WrenchNo random critical hitsOn Hit: Bleed for 5 seconds20% fire damage vulnerability on wearer
The Southern Hospitality
Level 20 WrenchNo random critical hitsOn Hit: Bleed for 5 seconds20% fire damage vulnerability on wearer
The Southern Hospitality
Level 20 WrenchNo random critical hitsOn Hit: Bleed for 5 seconds20% fire damage vulnerability on wearer
The Gunslinger
Level 15 Robot ArmReplaces the Sentry with a fast building Mini-Sentry+25 max health on wearerNo random critical hits
The Gunslinger
Level 15 Robot ArmReplaces the Sentry with a fast building Mini-Sentry+25 max health on wearerNo random critical hits
The Gunslinger
Level 15 Robot ArmReplaces the Sentry with a fast building Mini-Sentry+25 max health on wearerNo random critical hits
The Gunslinger
Level 15 Robot ArmReplaces the Sentry with a fast building Mini-Sentry+25 max health on wearerNo random critical hits
The Gunslinger
Level 15 Robot ArmReplaces the Sentry with a fast building Mini-Sentry+25 max health on wearerNo random critical hits
The Gunslinger
Level 15 Robot ArmReplaces the Sentry with a fast building Mini-Sentry+25 max health on wearerNo random critical hits
The Gunslinger
Level 15 Robot ArmReplaces the Sentry with a fast building Mini-Sentry+25 max health on wearerNo random critical hits
The Gunslinger
Level 15 Robot ArmReplaces the Sentry with a fast building Mini-Sentry+25 max health on wearerNo random critical hits
The Gunslinger
Level 15 Robot ArmReplaces the Sentry with a fast building Mini-Sentry+25 max health on wearerNo random critical hits
The Gunslinger
Level 15 Robot ArmReplaces the Sentry with a fast building Mini-Sentry+25 max health on wearerNo random critical hits
The Gunslinger
Level 15 Robot ArmReplaces the Sentry with a fast building Mini-Sentry+25 max health on wearerNo random critical hits
The Gunslinger
Level 15 Robot ArmReplaces the Sentry with a fast building Mini-Sentry+25 max health on wearerNo random critical hits